Chair, Department of Chemical Physiology, The Scripps Research Institute; Co-director, Center for Physiological Proteomics, The Scripps Research Institute
Professor of Systems Biology, Columbia University
Executive Partner, Sofinnova Ventures
President & CEO, Indiana Biosciences Research Institute
More than 50 percent of the game industry’s $60 billion in annual revenue has traditionally been generated by three companies: Sony, Microsoft, and Nintendo. But now the landscape is shifting as new game platforms and categories are introduced almost daily. The San Diego Venture Group hosts a panel discussion about the gaming industry, which has been experiencing rapid growth in educational games, brain training software, virtual pets, fitness games, social games, fantasy sports leagues, and music-based games. More information and online registration is available here.